in this project, I was assigned with creating the UI elements for the main title screen.
Using C#, dotween, event systems and pointer handlers, I have greyboxed my creative ideas and processes to illustrate to the team a visual depiction. I took the approach of using an interactive 3D scene and 2D graphics to have a hybrid user interface. Having the advantage of programming skills can force the interface to do what I need, to then visually convey that information to the rest of the team.
Using Photoshop, I have illustrated my process to communicate to the team via whiteboxing, placing UI elements in specific areas to adhere to user experience principles. I have added notes to give context on font types, layouts and interactive concepts.
Simple main title screen for UI prototyping and grey boxing. This is how I sketch out my ideas within both a 3D engine and Photoshop to show the team as clearly as possible my ideas.